Urbanology was a large-scale game about urban dilemmas situated within the BMW Guggenheim Lab in New York City.
Players confronted realistic scenarios involving limited city resources. They argued and then voted over different events concerning urban innovation, transportation, health, affordability, wealth, lifestyle, sustainability, and livability. As the game progressed, each player's token moved forwards or backwards on the giant board.
The BMW Guggenheim Lab was a traveling laboratory that explored contemporary urban life through programming and public discourse.
I was the lead writer on the project, which went on to win a MUSE Gold Award for Games & Augmented Reality.
You can play a version of the game online here.
Created by Local Projects